First Open A new C4D Project!
Next Place a Floor and Background.
Now Right click the floor on the Navigation on the right side, and click Cinema 4D Tags then , Compositing.
Now make sure self shadowing is off and compositing background is on as so.
kay Now Add an object(s)
kay Now you wan to add a lighting source lets use a light room.
Add a plane.
Now add a cloner
And merge the Plane and cloner together.
Go to cloner and set Mode to Grid Array
And change the settings in the same box to this,
Now your screen Looks Like this,
Just Lift the planes up above the objects.
Kk Now we make materials, Click make new material
And Now Double click new material and make sure color and Luminance are checked and Brightness is 250%
Now make new material and choose any color you want and make sure you click only color and reflection on, and Fresnel as texture.
Put settings on reflection as so.
Kk Now Apply the white one to the cloner and the Colored one to the Object(s)
Okay Now before you render apply these effects to render settings,
Ambient Occlusion and Global Illumination, and dont change anything inside them
Now Put what you want to render it as, And size!
Okay so this is what you should get:
Now if you add different color to each object the reflection would be better and reflect on the other object more clearly
All Written by me from scratch!
Next Place a Floor and Background.
Now Right click the floor on the Navigation on the right side, and click Cinema 4D Tags then , Compositing.
Now make sure self shadowing is off and compositing background is on as so.
kay Now Add an object(s)
kay Now you wan to add a lighting source lets use a light room.
Add a plane.
Now add a cloner
And merge the Plane and cloner together.
Go to cloner and set Mode to Grid Array
And change the settings in the same box to this,
Now your screen Looks Like this,
Just Lift the planes up above the objects.
Kk Now we make materials, Click make new material
And Now Double click new material and make sure color and Luminance are checked and Brightness is 250%
Now make new material and choose any color you want and make sure you click only color and reflection on, and Fresnel as texture.
Put settings on reflection as so.
Kk Now Apply the white one to the cloner and the Colored one to the Object(s)
Okay Now before you render apply these effects to render settings,
Ambient Occlusion and Global Illumination, and dont change anything inside them
Now Put what you want to render it as, And size!
Okay so this is what you should get:
Now if you add different color to each object the reflection would be better and reflect on the other object more clearly
All Written by me from scratch!