Noble Map Pack - 11/30

Sychotics

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Our DLC team has been hard at work these last few months, cloistered together in the heart of the studio preparing three new multiplayer maps for your Halo: Reach multiplayer pleasure. Though they're still putting the finishing touches on what we've now dubbed the Noble Map Pack as we speak, we've been itching like crazy to show off the trio of maps for quite some time now. Today, you get your first good look. The Noble Map Pack will be ready for download on November 30th for 800 Microsoft Points.

Noble Map Pack

The fight for humanity continues on a galactic scale. From a frozen xeno-archaeology site harboring secrets centuries old to an orbital anchor defending the stars high above planet Reach to mysterious places far, far beyond, the Noble Map Pack injects three new explosive environments into the multiplayer battlefield, each designed to reinforce all of Halo: Reach's vital warfronts, from small scale engagements to massive Invasion battlegrounds.

Anchor 9

“Orbital dockyards provide rapid refueling and repairs for a variety of UNSC vessels.”

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Within the confines of this low orbit dry-dock, UNSC craft undergo rapid repair and rearmament in support of the enduring war effort. But for the small squads of infantry who now fight over the mirrored interior hallways and open central hangar bay, this platform no longer provides any safe harbor whatsoever – whether the close quarters combat is occurring inside or out of its artificial gravitational field.

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Anchor 9 allows 2-8 Players to face off in game variants including Free for All, Team Slayer and Team Objective.

Tempest

"Though we may never fully understand these devices, it is not our nature to leave ancient stones unturned.”

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This abandoned shoreline facility bends both sea and sky to an unnatural purpose, but the ground itself has quickly become another all too familiar battlefield. Though the two opposing symmetrical bases may never reveal their ancient purpose, both now offer makeshift shelter and access to strategic routes perfectly suited for small and large scale skirmishes alike.

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Tempest supports 8 – 16 Players and offers a variety of modes including Free for All, Team Slayer, Team Objective and Big Team Battle. Tempest also provides players with a huge Forge palette, allowing them to create new custom map variants that can be shared with the community-at-large.

Breakpoint

“ONI officials believe the data buried within this artifact is key to our survival.”

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Atop this icy precipice, the Invasion continues. These modular archaeological labs were never intended to withstand such a large scale onslaught of Covenant military power, but the information being extracted here may prove vital to humanity’s survival. In response to the imminent Covenant threat, UNSC ground and air assets have been deployed to bolster entrenched Spartan countermeasures. This site must yield salvation, or it will become a grave.

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Breakpoint offers multiplayer mayhem for 8-16 Players, and supports the Invasion and Big Team Battle game variants.

The Noble Map Pack will include all new Achievements worth a total of 250 Gamerscore and will be available for purchase for 800 Microsoft Points either directly from Xbox LIVE or with a Microsoft Points card sold at retail locations worldwide. - Sourced from Bungie.net


I guess Bungie are giving us DLC's to contest the release of BlackOps.
 

step_dark

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dude the maps suck you can tell just by knowing that 2 of them are compatible with big team and invasion
 

Sychotics

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WooT In Da BooT said:
They need to make more small maps for MLG. I mean, don't get me wrong, for big team they're fun.

The default set of maps are fine for MLG.
 
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