Pichu Onyx user! Joined Oct 23, 2011 Posts 3,049 Reacts 0 Reputation 0 Credits 0 Dec 16, 2013 #1 I get this at the top of my screen, "text/javascript"> var unreadAlerts = 0;" Don't know if this has been reported or not but just notifying.
I get this at the top of my screen, "text/javascript"> var unreadAlerts = 0;" Don't know if this has been reported or not but just notifying.
Conan Power member. Joined Jun 9, 2013 Posts 198 Reacts 0 Reputation 0 Credits 0 Dec 16, 2013 #2 I'm also getting this. I'm sure it will be fixed soon.
Glitch User is banned. Joined Oct 24, 2013 Posts 2,999 Reacts 0 Reputation 0 Credits 0 Dec 16, 2013 #3 Philly's fixing the alert's, they weren't working after he added the @<username> feature.
Sapphire Power member. Joined Feb 19, 2013 Posts 3,261 Reacts 1 Reputation 0 Credits 0 Dec 16, 2013 #4 Got this too, I just started posting here again so I was like wtf? A lot has changed haha and I see this and I was so confused. Most likely just a plugin error.
Got this too, I just started posting here again so I was like wtf? A lot has changed haha and I see this and I was so confused. Most likely just a plugin error.
iDefy Power member. Joined Oct 8, 2013 Posts 1,131 Reacts 0 Reputation 0 Credits 34 Dec 16, 2013 #5 Yeah every is having that issue. It's just a tiny syntax error I'm sure.
Jimmy Ex-Staff Member Joined Jun 11, 2012 Posts 4,920 Reacts 12 Reputation 0 Credits 550 Dec 17, 2013 #6 It's actually a small error due to Headerinclude template being messed up.
Pichu Onyx user! Joined Oct 23, 2011 Posts 3,049 Reacts 0 Reputation 0 Credits 0 Dec 18, 2013 #7 @Philly , now the alerts only show for like 3 seconds?
Fireworks User is banned. Joined Dec 14, 2013 Posts 1,997 Reacts 0 Reputation 0 Credits 0 Dec 18, 2013 #8 Pichu said: @Philly , now the alerts only show for like 3 seconds? Click to expand... Yea I'm getting the same thing too. Philly will fix it eventually...
Pichu said: @Philly , now the alerts only show for like 3 seconds? Click to expand... Yea I'm getting the same thing too. Philly will fix it eventually...